#ifndef _GMAE_SCENE_H_
#define _GMAE_SCENE_H_

#include "cocos2d.h"

using namespace cocos2d;

class GamePad;
#pragma once

class GameScene : public cocos2d::CCScene
{
public:
    virtual bool init();
    CCScene * scene();

    CREATE_FUNC(GameScene)

public:



private:
    GamePad *gamePad;
};

#endif